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Self-injuring HP-scaler that heals the team, self-revives once with a barrier, and chains when enraged.

Skills

S1Intense Welcome

After consuming 15% of the caster's current Health and inflicting injuries proportional to the consumption on the caster, attacks the enemy, recovering Health of all allies. When it is the caster's turn, if the caster is enraged, activates Embrace as an extra attack. Amount recovered increases proportional to the caster's max Health and Attack. Embrace: Attacks the enemy, and grants immunity to the caster for 1 turn. Damage dealt increases proportional to the caster's injuries.

Immunity
PLove=Pain

Increases Critical Hit Chance by 30%. Attack and Speed increase proportional to the caster's injuries ratio. Upon receiving lethal damage, revives with X Health and grants a barrier to the caster for 2 turns. Barrier strength increases proportional to the caster's Attack. Can only be activated once per battle.

Barrier / Protect
S3Love BiteCD 4

After consuming 15% of the caster's current Health and inflicting injuries proportional to the consumption on the caster, attacks the enemy, absorbing some of the damage dealt as Health. Damage dealt increases proportional to the caster's injuries inflicted.