‹ All heroes

Grants team lifesteal, heals + self-CR-pushes on enemy deaths, and atk/def-breaks.

Skills

S1Insanity

Claws the enemy, with a X chance to --decrease Attack-- for 1 turn.

Decrease Attack
PBlood FeastCD 1

All allies absorb X of the damage they inflict as Health. Every time an enemy dies, all allies recover 20% Health and the caster's Combat Readiness increases by 10%. Effects upon enemy death can only be activated once per turn.

S3DirgeCD 4

Attacks with magic, with a X chance to --decrease Defense-- for 2 turns.

Decrease Defense