Skills
Attacks with an iron mace, with a 50% chance to --stun-- for 1 turn. When the target is --stunned-- after the attack, increases Combat Readiness of the caster by 25%. Increases Effectiveness of this attack by 50%.
Attacks all enemies with evil claws, with a 80% chance to --stun-- for 1 turn, before granting increased Attack to the caster for 2 turns. Increases Effectiveness of this attack by 50%.
Attacks the enemy with a light storm, and absorbs some of the damage dealt as Health. When the enemy is defeated, inflicts extinction and resets cooldown of this skill. Penetrates the target’s Defense by 30%, but when the enemy is inflicted with --stun--, penetrates by 100%. When this skill is not on cooldown, increases Evasion by 50%.
